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curl-6 said:
Soundwave said:

The Switch 2 isn't really getting "Hogwarts Legacy on Switch 1" type ports though ... that was a game that was significantly reworked to be able to run on a Switch 1 and side by side other versions would look or even play significantly different in a lot of areas. See also things like Dragon Quest XI. 

The Switch 2 is basically getting the same games on the same engine as PS5 titles without requiring like a year of extra work either. They have different settings, but so what, PS5 has different settings from PC, XBox Series S has different settings from Series X, PS5 and Series X themselves can have different settings, I don't think anyone considers each of those to be bespoke/custom versions of the game. It's the same game, largely the same art assets. 

Again I'm pretty sure Nintendo specifically tuned the system to be able to get this exact performance, it's not an accident it can run modern gen games better than the Switch 1 could. As Nintendo's designers stated in the Switch 2 Q&A they weren't fully satisfied with the Switch 1's hardware performance, but Nintendo likely could not say no to what was probably a sweetheart deal at the time (Nvidia had basically no big customers for the Tegra X1 at the time), and Nintendo had basically no input on the design of that chip. 

This time was different and add in that Nintendo has basically a younger, hardware engineers, well that makes all the difference.

I didn't say Switch 2 was getting Hogwarts Legacy on Switch 1 kind of ports; that was an example of a case where a game had to be pretty much rebuilt a la COD on Wii.

You can port almost anything to anything, but the bigger the power gap the more changes are necessary. Switch 2 seems to be capable of handling fairly intact versions of current gen games, just with things like resolution and other settings reduced to account for its lower power draw. 

That's a huge difference though whether or not you have to make basically a bespoke, completely stripped version of a game or essentially you have the same version of the game just with some tweaked settings more or less.

I remember growing up playing things like Mortal Kombat on Game Gear (and even Game Boy eeek) which looked or sounded nothing like the Genesis/SNES versions let alone the arcade version, lol. We've come light years since then where today gamers today can just play basically the recognizable same game of Resident Evil 9 or Star Wars Outlaws or Assassin's Creed Shadows or Indiana Jones on Switch 2 just with some settings tweaks as the home console versions, that's wild. 

Even the days of Witcher 3 and Harry Potter and Dragon Quest XI on Switch 1 seem rather quaint now by comparison to what the Switch 2 is already doing 9 months into its life cycle.