Soundwave said:
That is correct, in an extreme stress case you probably could use like 360p as a base resolution for handheld and it would still look better than things like that Witcher 3 port on Switch 1. At 540p, you're already seeing good results from Resident Evil as is, not just "barely usable" either. You were saying things like DLSS needs 1080p resolution to be worthwhile at all, lol. The games are saying otherwise. |
Beating out W3 on the Switch is a low bar. And you continue to mix talking points.
1) DLSS is better at 1080p than it is at 540p is NOT the same argument as DLSS is pointless. Nobody said DLSS is pointless. In fact most everyone here, if not everyone, is a fan of DLSS. I use it 100% of the time, even when I don't need it, because it keeps my temps lower.
Edit
And people should be enjoying the RE9 port on the S2, it is a very good port, would be excellent with a more stable framerate, which could be patched. But mass-market appeal isn't the same discussion of technical differences. Personally, I think Nintendo is well positioned. Most people are not tech savvy and graphics have hit "good enough" for the vast majority of gamers. Add in the prices of goods (ram, M2, GPU, etc.) sky rocketing, the S2 is well built. But none of that is really the point. The point is nobody said DLSS was pointless, that is yet another made up argument.
Last edited by Chrkeller - on 02 March 2026rtx 4090, 32 gb ram, i7-13700k
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