Hot further in Baldurs Gate 3 than I have since I bought it, still not sure if the game is gonna stick but it's got a better chance than the last go. It's very good but it lacks something that Divinity OS and OS2 have, idk, a whimsical feel about it. I've only gotten 7 hours in but it just feels like it lacks some things that made DOS2 so great like the gamifications, the loot, the level ups feeling rewarding and idk what else it is but I suppose events tightly packed, like you can go in any direction for 10 seconds and there's something new. These massive crowds of NPCs but no criss crossing quests of note, there was a density to Divinity OS2 and everything felt deep and connected and like there's quests and quests just stacked ontop of each other just slightly out of view but never quite in your face. I can't put my finger on what it is that's missing. Maybe they are just really well hidden or I'm rolling badly or missing perception checks.
Game is really good but it's gonna have to get denser and more gameified to surpass DOS2. Also, the story and characters while better realised aren't as interesting and they lack wit... but that's the tonal shift again, Larian want to get more serious with every game and it hurts. BG3 is not Divinity, I know but I fear for the new Divinity game, I suspect they'll rip the soul out of the series now that BG3 has done so well and they'll go darker for it. Yet, I'm just scratching the surface of a very big game, I could and hope I'm wrong.







