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Game is more fun on hard across the board, it's a bit too easy but Lethal is a b8t too hard, God I hate difficulty options. The game being challenging feels so pointless and there is confusion as to whether it's you or the game. Nothing feels gained, nothing lost. Why can't devs implement a set difficulty based on what they feel the game should be and then if it's too hard allow players to grind in someway. Difficulty sliders are ass.