Okay. I've changed my mind, while Ghost CAN look way better than DS2 and blow the mind with beauty but it does not over half the time. It only excels in golden hour light and with landscapes and vistas and when certain effects are active and while the flowing real time painting cutscenes are cool they get old quickly and it makes the game feel indie. Also the wind effect is too strong, wind does not look like little clouds flowing across the ground. Regardless, since the game is so dynamic it looks like it lacks consistently great artistic shean.
I have to give it yo DS2, it's quality is far more consistent and even with the all the HUD and on screen info it looks better. It also has artistic shean and beautiful landscapes that are far more detailed and also some dynamic effects. It's mainly the consistency and the detail that gives 8t the win. I'm not sure even GTA6s finished product will look as food as DS2 on base PS5.
Ghost's budget is 40 million less though and they don't have Decima which seems to give the edge. KJP have been at the realistic graphics game far longer too. They are the people who brought cinematic story telling and realism to games with MGS1.
Last edited by LegitHyperbole - on 12 October 2025






