I will also add that the spyglass and having the ubisoft towers with you when you travel is such an ingenious mechanic, you pick a spot somewhere high yourself and scan dynamically and while heading for the spot you may vome across a seemingly random encounter that leads to a quest that maybe gives you enough information about the main quest that what you were doing flows into the next task like nothing I've ever played before, Breath of the Wild looks like a linear game compared to this and speaking of linear it implements open world design with linear sections sections, climbing or parlour so masterfully.
Also, me seeing this game as exceeding a 9 is elevated by that fact that I have not been able to enjoy a game since Death Stranding 2 cause of my mental health and circumstance. Only Elden Ring was good enough to pierce through depression and anxiety and the loss of attention from them and get it's hooks deep into me, this game piercing through those (even though it's for very different reasons and design philosophy) and giving me the feeling that I want to play and I see it as a 9 or 10 currently says I am probably underestimating it, it may be masterpiece level.
Last edited by LegitHyperbole - on 08 October 2025






