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twintail said:
LegitHyperbole said:

While everyone makes great points, I think we might be underestimating this. It may be the same but that's a good baseline and the improvements are extremely obvious. The visuals are also a done deal, there will be no stability or performance issues with this one. I think it also has the favour of releasing at a time when a sea of games just released and none of them set reviewers arses on fire so a quality game coming along will feel more praise worthy. Even though I'm staying with 89 I think we could see the highest score of the year so far at like 94 9r something. Perhaps it's wishful thinking.

Honestly I think it's going to come down to the quality of the story and the quality of the side activities, and perhaps what evolution the combat has with weapons replacing stances. I think if they nail these 3 the game will score really well. If they don't, I think numbers will drop.


But either way, Sony and Sucker Punch must be confident in good scores to have the embargo so soon before launch. 

But I think either way I'll get the game next year and I am confident I'll enjoy it immensely. 

To me it has RDR2 written all over it but totally agreed. This could end up with the AC shadows pacing issues if they have it structured like that with the Yotei six or worse, it could have writing like DA: Veilgaurd knowing the militant far left that control Sony studios now. 

One thing though, I don't think side content is going to fail (apart from writing) they're just too good at that and they know it's what made Tsushima stand out next to AC bloatedness. And sure they kept the graphics similar but that tells me they focused on the game instead and let the artstyle do the work. The game already looks timeless, it'll be one of those games that still looks good in 20 years.