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curl-6 said:
LegitHyperbole said:

How do you find the image quality? Is the world stable? Any flickering or visual glitches like pop in and what not? Also does turning off HDR or turning it on help or hinder the blandness?

In performance mode, where I am playing, both are rather poor to be honest. Lots of flickering on things like grass, noticeable pop-in on rock formations and such. HDR helps a little, but it doesn't solve the problem as the underlying colour scheme and lighting are just kind of dull.

Farsala said:

I didn't like the story in Monster Hunter World, and it annoyed me deeply that I couldn't skip the cutscenes.

Luckily Monster Hunter Wild lets you skip, so in that aspect the game is better.

As for difficulty, my experience is mostly Monster Hunter World, but none of the early monsters produced much of a challenge. Even the Elder Dragons didn't start to become a threat until they were tempered or master rank. The struggle didn't really start until Behemoth or later monsters. Monster Hunter Wild feels similar in that regard. Maybe the patches/ title updates will bring difficult monsters.

World and Rise where both a lot easier than the older games, but Wilds feels significantly easier still, where getting hit by early monsters, even with early game gear, barely scratched me.

Damn. Then they're still asking too much. Game needs a flash sale as low as Rise, like sub 30 euro.