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LegitHyperbole said:

Okay, Death Stranding 2 is out of the equation. I'm not disappointed, this is the best simulator game out there, maybe surpassing the first but my God is it hard to get caught into a 4 hour loop of micro managing supplies, infrastructure and simplifying the logistics of it all to go back to the main path and you simply do a Standard Order you pick up to increase supplies and infrastructure and get kind lost but it's a far inferior state of gameplay because it's just one delivery, recovery or elimination scenario when you'd usually have a a half dozen goals and a dozen more sun goals stacked in your mind just roaming around doing side stuff. Then they made the decision to separate the cutscenes out short and no big moments for so long and the game has lost what it was. It's the end game experience done better from the start but the core experience (which is definetly improved) loose something sticky. If this is a 10 it will be because of the Platinum but I can't see this being a 10 based on it's main path and even if it is a 10 when all is said and doen Expedition 33 is a far, far stronger 10. Something is lost from DS1, perhaps it's a game you shouldn't try to do twice.

It ended up being a 10 and not just for the platinum, although that helped quite a bit but for it's meat and bones too despite the labor I was feeling when I wrote this comment... actually, without the platinum this game would probably be a 9 and I can't say I would have 100%'d it without those trophy goals.