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sc94597 said:

I am usually fine with 60fps, even variable 45-60 fps with VRR. A locked 40fps is also fine for me in most games.  I have a 240Hz monitor, but still max out graphics to a 60fps target most of the time.

The big exception is Virtual Reality. The higher the resolution and framerate the better when it comes to VR, imo, because otherwise I get horribly motion sick. 

Can't do VR at anything under a locked 75fps, and only start feeling comfortable >90fps. 

If VR ever became big, a lot of the current rendering trends in games would be entirely different. Most games probably would still be forward rendered with no temporal AA/upscaling and minimum FPS probably would be a solid 75. 

We'd still be talking about MSAA and the like. 

90fps is the general expectation for VR