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I would strongly recommend people stay away from Wuchang Fallen Feathers unless you're a die hard OG Souls fan who is aching for a souls game and even then do more research than taking recommendations or those higher reveiw scores as reason to buy. It is an awful piece of shit and it's just gets worse and worse, all the worst parts of Souls wound up in one game, a game where they confused difficulty with punishment or didn't think it was difficult enough (and it's not, it's easy souls with traps) so they slapped as much punishment in as possible to whittle your health bar. None of the systems work, the controls are sluggish, entire areas have status effects while just existing in them, there are QTE traps around mobs and bosses stun lovk which has to be QTE'd out of, the enemies are the same and areas have so many of the most unfun enemies to fight, the speed at which some bosses move does not match the game nor do any of the mechanics they put in to combat this speed and the animations are long and sluggish and not cancelable and because of this the combat has no flow and it never feels like you're learning a boss but learning how to manuaver around them, there is severe telegraphing issues but ontop of those there is blur from attacks and plenty of effects spam from you and the boss to block telegraphing entirely, levels and routes to new areas are choked at tiny points on the map with no, even subtle design language to ditect the player and the map is so busy with detail and ugly detail at that most of the time, loads of road blocks in a game that loves to loop so the roadblocks just become extremely confusing. 

It is a game that makes me sick to play when all these factors combine, litterally makes one ill from the absolute sewage you have to wade through following a very juicy looking carot on a stick which makes it even worse cause the carot the game is dangling is actually very solid (think WuKongs progression with Dark Souls one map looping) so it makes you want to forgive it and push through. 

They made the first ten hours really polished too and tricked the journos who often base their reviews on the first chunk of these game and made sure of this with a boss wall knowing many wouldn't pass it in a genre where people are afraid to speak on difficulty design. I have played 8 hours past that wall and the game is horrendous at times, like a bad fan made mod for Souls. 

Last edited by LegitHyperbole - on 26 July 2025