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Death Stranding. I know the joke about Strand type games and all that but there is no doubt that Kojima created something different here. There simply is nothing else like death Strandings post game loop. DS2 is a little less unique because you can kill people with few repressions and battle BT's quite easily as well as the terrain being fairly easily navigateable by any mode of transport but that first game was wild, just the act of having to manage your balance adds something very unique but really it's the end game loop and the first game that is a sim game at it's core with AAA level production and film like story.

There are a few others like Neir Automata and Dave The Diver that bend genres and a whole load of VR games that there is no point listing cause any VR game done well feels unique and Vampire Survivors which spawned a new subgenre and showed that games can still be feel very deep and bonkers fun without really having to engage with them and yet still deep nor grindy and still feels like an actual games unlike a mobile game.

I could list quite a few but nothing as unique as those.