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In DF's latest podcast, they reveal that Hitman on Switch 2 operates at 1152p in docked mode, so higher than the PS4. (1080p)

So along with Cyberpunk, more evidence that the system can outperform the last gen base twins.

Otter said:
curl-6 said:

Cyberpunk looks great for sure, definitely the best showcase for the system so far.

At this point, with Nintendo keeping their cards close to their chest, we've seen relatively little of what's to come; Hyrule Warriors Age of Imprisonment is also a game that started out as a Switch 1 title (and it runs on Tecmo Koei's Katana engine which is an unoptimized mess that routinely delivered poor visuals and performance) and the only other upcoming exclusive we have seen is Splatoon Raiders, which as a spinoff looks like its repurposing a lot of material from Splatoon 3, so again likely rooted in Nintendo's last gen machine.

The next Nintendo Direct (rumored for later this month) will hopefully prove illuminating.

Slightly off topic but I do find it interesting that Nintendo allows such poor performance from their partners. Looking at Warriors, but also Echoes of Time and I would argue Pokémon too except the Pokémon Company/Game freak own the majority of that IP

It's probably just a matter of practicality; if getting the game to run flawlessly would cause them to miss their release window or go way over budget, Nintendo apparently would rather give them some leeway rather than insisting on perfection.