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Even on high end PC's I just don't see it justifying the cost. For it to really show, you'll notice people will saturate the game, maybe Cyberpunk or GTA in light rain with puddls. Even in Spiderman 2, a game that has so much reflections I wouldn't see it unless I took notice, you have to go out of your way to see the errors in screen space in that game or maybe once in a while you'll notice the reflection isn't accurate but not when playing the game. I find it the biggest waste of resources but nice for people who want it and see the benefit.

In Alan Wake 2, the best bit I seen was the windows in the town but it's such a specific thing. The Witcher 3's next gen patch amounts to deeper shadows and if you're near a candle you'll notice the RT but everywhere else it's not noticeable.

Last edited by LegitHyperbole - on 23 May 2025