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Hardstuck-Platinum said:
LegitHyperbole said:

Hmm, Idk about that. I seen a lotta whining about Spiderman 2 and Rachet and Clank Rift Apart. 

Digital foundry tested rift apart on a standard SSD and it was fine. The fast travel ability in Spiderman 2 is the only thing i can think of that might need that SSD speed. I forgot about that feature. Digital foundry never tested that on slower SSD

Instant loading into areas. Fast travel in The Witcher 3 is instant transmission. Playing vlair obsvur now which has a lot of instanced areas you have to "load" in and out of and this could mena 10 second loading screens on a SATA drive, maybe more but here it's a flash, litterally saving dozens of hours adding them all up over the year, gets rid of all frustration and essentially leaves you with more time to play games. I doubt that can be done at 600mps. Even two have 5 seconds of a black screen would tick me off now. Blavk Myth wukong had about 15 second load times when fast traveling and I was actually pissed off at that after a few months of PS5. As a trophy Hunter who goes a light speed while cleaning olup trophies and speed running games this is a magical thing for me. No migraines, no irritation from the constant interruptions, no putting the controller down and waiting. Just right there, no immersion break. It's brilliant. No more squeezing trough tight crevices for 10 or 15 seconds to hide streaming assets. 

Read the comments below for peoples experience. TL;DR lots over stuttering on HDD and SATA. 

Last edited by LegitHyperbole - on 06 May 2025