The game has Souls like side content but where Souls is obtuse and confusing to engage with and keep track of this is all so natural, there is a LOT more of it, like many many hours but what's fantastic is it all remains in your mind, even quests I started ten hours or more ago, I find myself coming across something new and going, oh yeah, that fits with that thing from some hours back. I have not once got the urge to look at a guide. It flows so well into itself and none of it is marked or holding your hand so there is this sense of wonder but oddly enough, unlike Souls you always know exactly when you've wrapped a side quest with a feeling of closure snd finality, no exhausting dialogue wondering was there more to it. This is how video games should be designed and I really, really hope this isn't some fluke and there was purpose in what they have done here and it becomes one of those games other devs study and pull from after understanding what exactly in its design is making it so great. Regardless of whether it was a fluke, it should be directed, there isn't an open world, action or RPG sub genre that wouldn't benifet from so aspect of this game.
Now, what I don't like is I'm going to have to run through the main quest path again to 100% this game and that means many low level enemies along the way which will either become tedious or a matter of dodging around them to the point, I'll spend muvh time running around the map to certain enemies I skipped and paths I didn't take. It's a tad bit confusing right now what exactly I have to do in that regard or was there some random Mime I missed in some random branching path of a random level but I'm going to try as much as I can organically before I get a guide on that path to make sure I don't have to do it a third time. Another fault, is there is one part of the game that has you fight a random merchant to unlovk all his items, like a dozen times. I don't know what they were thinking there, it's the exact same fight.
On a positive note, there is an endless dungeon and it increases in increments that are really demanding, it's so much fun to test yourself and attempt to get further.
Last edited by LegitHyperbole - on 02 May 2025






