For all the shit I keep giving Khazan, it's combat really is something special, such a perfect blend of Souls, Nioh and Sekiro and while I wanted Sekiro after the demo I'm glad it's like this, makes it feel unique. I changed my build weapons and skills up five times on my last session before I finally settled on a Spear build which is not only so much fun it has skill usage akin to Nioh but here there is actual beifet from using other skills rather than spamming the best.
The combo system is kinda like Wukong where you have a basic auto combo from 5 presses of square but more fleshed out and adaptable with the skill tree and less of just tapping square but more of weaving abilities and skill tree stuff into and around that basic chain to do more complex combos, it's mighty fun. I'd reckon if I had changed my build earlier and test what was working or not I'd have had an easier time, I was not playing to the fullest potential and I think I still may not be cause there are many more skills on that tree I can see benefit of weaving in when I earn the points for them. The thing to do in this game is not to pump hour main scaling stat but do a balanced build, get the gear weight down and make sure there is good stanima recovery, the fights are long anyway so a few missing points in straight atk damage doesn't matter so much. I'm having way more fun now and have returned to normal difficulty again now vause I felt OP on easy, which they patched and allow for now. The level design might be shite but it's filled with enemies to kill and that's enough cause the combat is just a snow ball of fun, ever getting more engaging and addicting. I still have 62% of the game left according to the XMB so it might end up an 8/10 yet. Top tier combat, up there with the best of them like BB and Nioh 2.







