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EricHiggin said:
curl-6 said:

Sony didn't "charge less" for PS5; they charged what they thought would make them the most money; they took a loss on hardware (initially) because they make it back by having more people to milk for subscription money.

Nintendo isn't as focused on subscriptions and the like, and they don't have a ton of other huge non-gaming divisions to draw money from like Sony and MS do.

Switch 2 is already apparently sold at a loss, no company on earth would eat a further loss if it didn't benefit them.

Again, SNY wanted to charge more for PS5, but decided against it. They also had multiple designs prepared. They didn't choose the weaker design for cheaper, or even if the PS5 we got was the cheapest design, then they should've delayed the launch way early, and downgraded the hardware based on your thought process, but they didn't.

Nin is moving more and more towards subscriptions. You don't make a chat button and then lock it behind a sub (after a year) if you're not looking to grow and profit from your subscription business.

MS constantly ate it with XB in the earlier gens, and then early on with GP. SNY ate PS3 early on, and they ate it hard. Did those losses "benefit" them? Even in the long run? That's not to say Nin should put themselves in that situation right now, obviously not, but Nin as a company, and SW2 as a device, are nowhere near that realm of hurt, which means there's wiggle room.

Based on your reasoning, why didn't Sony release the PS5 at $400 for the base system like the PS4, instead of $500 as they did?

Sony chose the PS5 price point that would make them the most money, and Nintendo chose the Switch 2 price point that would make them the most money. All companies do whatever will make them the most money.

I mean, what's your argument here, that Sony are some kind of altruistic entity that care about us and lose money for our benefit out of the goodness of their hearts?

Even Sony's PS3 losses were a calculated sacrifice to help push Blu Ray and the long term goal of dominating the console space.