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Dante9 said:

I have no tolerance for getting stuck for very long. Soulslikes are not for me, too much repetition and frustration. I want to feel challenged with a boss so that if I don't know every detail and tactic, I can still maybe do it by the skin of my teeth after 10 tries or something. I don't want to have to do homework and spreadsheets for each boss or google the "right way" to do something. It should be moderately challenging, a little forgiving and fun.

Well it's not like that, you don't need to Google anything, in Sekiro you simply learn the timing and patterns and be prepared for any attack cause of RNG. There's nothing complex at all about beating a souls like boss and especially not in Sekiro like games, it's about as simple as gameplay can get, you parry and hit, hit and parry and watch your meter. It's a simple back and forth rythymm and finding that rythym while allowing muscle memory to do the weight of the work.