Xxain said:
Nooo. You have this wrong. A Fantasy game lets you create your OWN rules about these topics and that is what team has decided to do. I don't know how familiar you are with Final Fantasy, but they have been doing this this since Final Fantasy 1. Go check Final Fantasies Gamefaqs; Dozens of thread dedicated to discussing the exact origin point of Garland and the 4 Fiend Time loop. Final Fantasy 8 had its own time rules. 13-2's had a character trapped in a digital world scream at the top of lungs and za character in another timeline heard her, shut the system down which freed her in that timeline.... What? FF has never ever adhered to real world concepts on time travel/multiverse and it doesn't have to. |
I'm well aware that FF does sci fi with fantady from the start but they still have to make you believe it and such inconsistencies don't make for believability, FF14 the MMOs plot went absolutely nuts in the expansions main quests alone, they went bonkers mad but it all stayed consistent and believable, even when they'd do a cross over between feanchises it felt believable and they done it by remaining consistent and not having their hands in conflicting elements and plot devices.
You know who does the wackiest, strangest stories and mixes in heavy scifi with fantasy elements, is Kojima and because of his tone and the way he crafts the world in believability with the silliest answers to the silliest questions it creates an immensely immersive believability in stories that if you pulled back for a second and questioned it you surely go, that's a load of nonsense. He does it also through tone also and from the start sets the rules by answering loads of questions to get you 8nvested where later he can pull out insane amounts of mystery and wonder but keep you grounded in the campiest of plots.
It's possible, it's been done in FF before but definitely not in Rebirths case.







