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Chazore said:
LegitHyperbole said:

Whoah. I was not expecting it to be THAT bad. This is the worst one yet and not even high end PCs can save it, I seen stuff on PC with 4090s and the textures look just as bad as it running on the base PS5. Looks like the best place to play is the PS5 Pro but even that doesn't have the high res texture pack (which still looks poor). I'm frankly gobsmacked,
. Rise, a game for the Nintendo Switch is more visually appealing than this game, fuck sake some of the textures on the ps4 version of Rise look better than some textures I've seen on PC. Mind-boggling, like that DF presenter said, it's a desert, there is nothing happening on screen.

It just gets worse the longer the 9th gen goes on, if it wasn't for KCD2 looking and performing damn well and setting clear goals on what they want the game to look like as to not ruin the image quality, I'd say we had a big problem on our hands. Devs will only be able to see this and start to make choice on games in early development now, so 3 years? Before we see this problem resolved. Whoch will be the PS6 and then they'll budget the graphics higher and ... ah, I can't think about it. Games were better when they were being developed for 8th gen consoles first and then ported to PC. PC is ruining our console games.

I hope this drives the point home for people, that buying/pre-ordering for day 1 doesn't make logical sense anymore, especially for a game like MH, where you can play it by yourself or set up a lobby with friends at any other point in time. There is no real rush to play a game like MHW day 1, and as we've seen time and time again within the AAA space, it's that day 1/month 1 games end up performing poorly (unless you're DOOM, and I'll keep using that as the joke, because it's sad that DOOM is the one game I can bring up that runs stupidly well on multiple systems).

People are better off not buying day 1 and instead doing what I do and just sit back and watch how things pan out, then judge from the resulting outcomes afterwards (Also you can wait for a sale later on, and usually your patience pays off in this regard). 

And you get to save money. I don't think this will be the moment though that'll wake people up even though many have and aren't niying games at all but it'll take more to get the enthusiasts and even the casuals who buy games and play for less than one hour and then a fortnight later buy another game and play less than one hour, something unique to the games industry which is like people buying into a film in the cinema, watvhing the trailers and intro credits and then walking out. It'll take price increases along with unplayable games to get those people awoken to the fact that they are wasting their money and still some will do it anyway. Cyberpunk couldn't do it for the masses. FC24 couldn't do it for the sports gamers. Etc. 

I was happy to support KCD2 & Stellar Blade devs at full price, as they done it right but yeah, since 2020 and Cyberpunks disaster I've bought 7 games at full price. Just better to wait even for the good ones that aren't broken, you get a better experience with post launch patches that make the game better like with Stellar Blade and you save sometimes half price. If they end up raising prices, especially for broken games at launch, they can expect everyone to become like me waiting for sales and they won't make any meaningful profit off base game sales.