G2ThaUNiT said:
LegitHyperbole said:
Playing very early and lightly with this game, fumbling around trying to figure out some stuff and find mutt but mainly just overwhelmed and not taking in any of the systems which are straightforward but my attention won't allow it. Very difficult to get into this game when you are told to do one thing but progression is tied to a different task. I spent a long time making horseshoes and axe heads for no reason at all it seems and the pay from them is terrible until I found out quest progression is in a smaller side squest like deal that gets tied in with the main quests description You have to be in a seriously focused headspace for this game and I definetly don't have the focus for it right now. I'll continue to bum around but probably end up loading a save shortly after the stockades at some point and park the game until my head is in the space for it. It's very deep and nuanced which is usually a good thing, just a pity I can't get locked in, I need something easy and effortless right now so Black Myth Wu Kong will be my main despite it being not nearly the height of quality. |
Yeah, with this kind of game, you are meant to get utterly lost in for 100-200 hours. I saw one guy who reviewed the game that it took him 40 hours before he finally started the main quest lol |
40 hours. Damn, that's a full RPG, lol. I suppose that's a good thing, this game if not anything else has that Oblivion/Skyrim feel perhaps even more than Elder scrolls itself. It does nerf you and the fog of war slightly diminishes it but my God does it feel wide and open and like a big adventure awaits at a turn in the road or perhaps over the hill, nice a slow to progress and a session feels like you didn't even chip away at the game cause it tricks the brain into thinking it must be such an infinitely sprawling world. You can break that feeling with Oblivion and Skyrim and reduce them to a checklist video game but you definetly wouldn't be able to do that with this.