Chazore said:
I can see why they would slow it down though. See high TTK means less reaction time, and less reaction time means casual folks will just get smoked by a combination of players with quicker and higher response reflex times, as well as a mindset for min/maxing strategy (going for Heroes that kill quicker, or are generally stronger), which when combined, can create a horrible time for the casual/ not-overly competitive crowd. I'm getting older myself, and my reflexes are not what they were way back when CoD MW1 originally came out, and I do think I would instantly drop a game, if the TTK was as quick as E-sports level micro clicking (It'd make me feel unwelcome and make me feel like I need to be a sweater just to keep up, and imo, no game should really be fostering that mentality to begin with, as it forms toxic behavioural patterns). On the bright side, the fact it's F2P and you have access to all heroes is a good thing, it's what the default should be for all F2P games honestly. The only part we have to worry about really is them "balancing" the heroes over time (it's a new game, but you will eventually start playing musical chairs soon enough, it is inevitable), as well as the price tag for skins (hopefully they don't copy Blizz and charge £30-60 a skin). |
Makes sense. I do hope they would increase the character speed or give you a boost when trying to get back into the action after dying, increase the speed there and I'd be more willing to stay locked in.







