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Chrkeller said:
LegitHyperbole said:

Something that accounts for 10% of the game. To each there own even if it is foolishness to deprive yourself of some of the best questing in gaming along with a near diablo level itemization addiction later in the game and the most emotional beats but to each there own.  

You'd be shocked to see the combat in The witcher 1, lol. 

I just find your argument weak.  Think of literature.  Imagine a well written book but with a boring story.  Yeah, it is well written, but the overall story isn't interesting.  The W3 has a great world and amazing characters, and terrible battle system.  I am not giving a game with terrible hitboxes, laggy controls a 10/10.  Controls and gameplay are huge parts of a great game, both of which W3 is meh.  The world and characters are great...  but that is about it.  Oh and the controls for Roach are terrible, just terrible.  Roach is so stupid.      

edit

I think a huge part of the issue is the game doesn't feel like it is skill based.  In the W3, if you run into an enemy that is way higher level, you are dead.  Compare that to Elden Ring, you can be grossly under leveled but use skill and still pull off the win.  So the W3 feels doesn't feel like an open world, because it constantly has invisible barriers all over the place.  Elden was truly open world because you can go anywhere at any time, just need the skill.  

Find me a game that does combat as well as Elden Ring and all the other stuff the Witcher does well with story, questing, side content etc. Alas, there is none. We don't seem to get to live in that world where this happens, if we want choice based RPG's we have to take pause or turn based combat, there's always a trade off but if any game has a chance it'll be The Witcher 4. Some JRPG's would have a chance too if they leaned into more choice, emergent based gameplay like western RPG's, Specifically the next Tales game but they never will, they have their formula and they won't deviate.