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IcaroRibeiro said:

Never really got to understand why this game is so praised. The RPG elements lack depth, which is the reason why I don't like much of its combat. It would be ok if the combat was challenging and tight... it's not. It's as basic as you can get

So we have a great exploration game with very nice side quests and interesting plotlines that allows you to interact to the world at your pace. This alone make this a 8/10 game in my book, but hardly enough to put it among the best games ever released

I'm on an edge to say it's because it's a game with lots of quality content... like REALLY. It was a truly well polished and expansive open world game with not much filler in it, most of open world games just put a lot of fandom and silly side quests to bloat the game (I'm talking about you Horizon). Here you have many hours of an actual story, so guess people like to have a 100h+ campaign that don't feel like a drag

Exactly. There is zero degradation in quality or design from the main quests to the smallest quests. In fact some of the Witcher contracts which are completely optional as with most of the content in the game have the best stories.

But people are forgetting the investigation aspects to the game, the puzzles and mechanics along with way along with the light choice based content. We don't play games like this for combat, no one plays Fallout or Skyrim for combat. They pay for questing, exploration and so on, TW3 does it better than all else and does the combat a damn sight better too. Skyrim is as basic as you can get.