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Chrkeller said:
LegitHyperbole said:

You must be incredibly Jaded to not get emotionally engaged with the games side quests and Witcher contracts. The Barron quest alone which spans from about 10 hours in until 30 hours in depending how you tackle it and what other stuff you do in-between is heart-rending and incredibly interesting with such nuance and it's not even the best quests in the game. The way all three major early quest goals are intertwined in a way, something I'd hope you would have experienced in 20 hours to some degree, is pehnonmmenal. The quests still come back into play later in the game. All the small content though, which feels just as part of the game as the main story line is still unprecedented with the quality not degrading to the smallest of side quests or Witcher Job often leading to fantastically told stories. It's only bested by Divinity OS 2 and I'd assume Baldurs Gate 3 which I haven't played but no other action RPG has even come close. Ubisoft tried with the Ass Creed series imitation but failed miserably because they left zero sign of TLC or much care at all.

The emotional side of W3 is great, the problem is the janky/boring battle system.  

It's not boring on death march difficulty. The game has many other aspects to it around the combat but also outside of the combat, as I've mentioned above. You aren't fighting your way through the game, the game focuses on investigations far more than it does on fighting for example. Puzzles and mechanics are far more prevelant in dungeons than fight to fight. Such a small aspect of the game to write the whole thing off, akin to writing off Fallout cause the shooting mechanics are clunky or Divinity cause the battles can last an hour. If this is how you feel the genre just isn't for you.