TheMisterManGuy said:
Agreed. As bad as third party support was on Wii U, Indie games were the one thing that kept the system alive outside of Nintendo. I mean, systems like the N64 and GameCube wish they could've had this kind of support. |
Both in shovelware and good stuff, digital distribution helped the Wii U have a far larger library than N64 and a lot bigger than GameCube. As far as retail games in quantity (and probably quality) it still falls well below even N64.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima