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burninmylight said:

Outside of a little extra content in the form of Ada's side story, the RE4 port on PS2 was inferior in every way imaginable.

But otherwise, I was going to say what you were alluding to in that everyone seems to be forgetting that the Wii U had something the N64, GCN and Wii didn't have, which was a solid pipeline of indy games. Shantae, Freedom Planet, OlliOlli, Don't Starve, Oddworld, Chariot, Citizens of Earth, Octodad the aforementioned Axiom Verge, Runbow. All of these were on Wii U, forgive me if not all of them fall within the two years before the launch of the Switch.

HoloDust said:

In both 2015 and 2016 there were some really great indy games - a lot were already mentioned, I'll add Shovel Knight, Affordable Space Adventures and SteamWorld Heist. But in 2017, WiiU felt like it was instantly cut from life support, both from Nintendo and other devs.

Agreed. As bad as third party support was on Wii U, Indie games were the one thing that kept the system alive outside of Nintendo. I mean, systems like the N64 and GameCube wish they could've had this kind of support.

Last edited by TheMisterManGuy - on 27 August 2024