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CosmicSex said:

I don't think the disparity is a bad as people think with FF7 Rebirth. First, assuming digital tie is 50/50 then you have 500k opening.
Now apply the fact that they PS5 instal like 40% lower than PS4 when remake launched and you find that they performed about the same.

Shouldn't you do the same exercise for the Remake release on PS4 since this suppose to compare it ? 

I mean Remake was released during COVID which was known to have boosted digital ratios for games at the time. So just with a similar 50/50 ratio on opening week, FFVII Remake would be about 1.4M.

Though I do think that ratio may be too unrealistic with Japan tendencies to prefer physical medial so. Around 1M-1.2M prolly sounds better.

In itself that number shows Remake to Rebirth would've decreased by half in sales on opening week. 

So let's entertain, the lower userbase argument even if I think it is flimsy. The numbers I'm using still would display about a 10%-20% decrease in copies if both user base were hypothetically the same.

Anyway, this is all just in theory really. To be frank, the longer SE will go on without announcing the game milestones, the longer it'll speak volume on it's actual performance. FFVII Remake had it's record breaking launch announced two weeks after it's release. FFXVI announced the 3M mark a week after it. The later hasn't received any number update since that announcement, but it's performance post was seemingly bad from the data we have seen. 



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