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Considering the XBO sold just over 29M in the U.S., that means the U.S. represented half the global market share for the system. This is not too dissimilar from the 360, where the U.S. was about half that system's global market share. So, the gen-over-gen drop was proportionally about the same in Europe as it was in North America (in Japan, it was a much steeper drop proportionally, but not in numerical terms).



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In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").