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JWeinCom said:
zeldaring said:

its a 7 out of 10. the gravity mechanic is a gimmick  good for a few levels but building the game around is very repetitive and annoying. when i say good platforming i'm talking about something like donkey kong tropical freeze where the controls are perfections and platforming requires skill so far very little in that with this game. the game control are just not that great.  I'm watching Odyssey that looks much better gameplay wise but i hear you have to go through 30 hours of collecting moons before you get a challenge   

I'm not sure what gimmick means here. It's a mechanic. Which games should have. It's a weird complaint that there is always gravity. I don't know what you mean by good platforming. Or what your objection to the controls are. Really nothing you've said is any sort of meaningful or intelligible criticism. It's just saying X is bad or Y is bad without any real explanation. lets not even talk the levels that were focused on pointer controls and slinging mario which are just awful  

The only thing that's kind of valid is that the game is not very challenging, and aside from a few difficult stars, it's really not. But, this is a Mario game that's meant for people of all ages and skill levels, so that is kind of to be expected. If that's an issue, then Mario games are probably just not going to be your bag. Mario Galaxy 2 and Sunshine would probably be the best of them, but even those aren't all that challenging. I would probably advise you to stop playing it or other 3D Mario games. Spend your time on stuff you're going to enjoy.

when you think about the gravity and running arounds little spheres most of the game and then jumping into stars and watching mario fly going to another little sphere the whole game its really crap game design . Thats what i call a gimmick its fun for a little while. but its comes at the expense of better controls, gameplay/Platforming and camera angels, not to mention its super linear and repetitive.  if you think i'm the only one, you can watch many complain about the samething i'm complaining about

https://www.reddit.com/r/nintendo/comments/11q3lr7/flaws_with_super_mario_galaxy/

then the whole "random hole that KILLS YOU" and "oh but wait, you can fall down and go upside down over here and NOT DIE" is terrible level design. Like Nintendo was still clinging to old (deadly pits) while trying to do something new (space). And then they were like “OK we can SOLVE this broken confusing thing by telegraphing it with big flaming black hole” which then runs the aesthetics and highlights the stupidity of it instead of fixing it.

Last edited by zeldaring - on 27 May 2023