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Chrkeller said:
Mnementh said:

Games are an art form and we usually care about preserving art. Museums exist with that goal. Now, not everyone cares about old art, but overall it is an important part of our cultural history.

We don't typically preserve every drawing ever made in art...  just the influential pieces....  I agree that preserving key influential games is cool, but as somebody else stated 95% of old games are meh and don't need to be treated as Starry Night.  And the influential games are well preserved and have been released many times over on many systems.  

What is influental and what not is often subjective. And even then, some clearly influental games are lost.

See for instance Neverwinter Nights from AOL, the first *graphical* online multiplayer RPG (there were already text-based MUDs).
https://en.wikipedia.org/wiki/Neverwinter_Nights_(1991_video_game)

Influental also isn't always successful, it is much more likely that successful games are preserved.

And also for cultural historical reasons games that aren't influental are still interesting. Take the Satellaview games. Obviously that wasn't influental, as no one did something like that after. But it is an important chapter of gaming history, just because it is so unique.



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