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PSwii60 said:

With how big Ultimate is, I foresee Nintendo skipping this series one generation just so that they can reset it. Fans could get mad, sure, but it'll give us a break from this game until we start to miss it, and settle for a reset. I'd say skip Switch 2.0 and restart with the next gen after that.

As far as Waluigi go, I doubt he'll ever be in this game as a fighter. Although, knowing how trollish Nintendo can be/get, I would really like to see a surprise add and show that Master Hand(s) are actually Waluigi's hands.

I think that long of a gap is really unrealistic unless Nintendo really wants to gamble and go the GTA V route with Ultimate. 

Switch 2 won't come out until at least 2023, and 2024 is looking pretty likely. So if we only get an enhanced port of Ultimate on Switch 2, that means we'll have to wait until 2030 at least for Ultimate's sequel on Switch 3. 

Nintendo hit a gold mine with Mario Kart 8 Deluxe, but there's no guarantee that would work with Ultimate. Also keep in mind the base version of MK8 was on Wii U. While it had a fantastic attach rate for the Wii U, the Wii U was a failure. Ultimate is a new game on a smash hit (pun intended) piece of hardware. I don't know if Ultimate DX on Switch 2 would equal or even sell 67% of what Ultimate's lifetime sales will be. 

It's realistic that fighters are going to be cut. Third-parties aren't going to give the Smash team and Nintendo rights in perpetuity for their characters in every future Smash installment. I think the only third party characters in it for the long haul (or close to it) are Sonic, Mega Man, and Pac-Man. There's also plenty of dead-weight on the first-party side like Pichu, Dr. Mario, Wii Fit Trainer, Duck Hunt, and others. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

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