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I like the GamePad, but it probably increased the system's price by 50% without its existence ever being justified. In retrospect, if feels like they had the concept of the Switch in mind, but were unable to make it truly portable. Even if you wanted to, you couldn't even connect a second GamePad, limiting its use mostly to single player experiences, which contrasted with the local multiplayer strength of the Wii.

It's CPU, GPU, and RAM were not noticably ahead of the PS360, and in a few areas were arguably behind, meaning that it wasn't as easy to port to as it should have been.

It had as little as 8 GB of internal memory, and although you could upgrade its memory with SD Card's and Hard Drives, you were limited to 32 GB SD Cards.

The game's main menus and whatnot were slow.



Love and tolerate.