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Wyrdness said:
UnderwaterFunktown said:

That's global sales, though combined Japan sales should make up around 7 mil of those from what I can find. I'm certain there was a ton of double dipping here though and if Rise goes the DLC route it won't get that.

Still it is a point that I had considered as well and while I don't think the original MH4 had ever reached 7 mil if it had sticked with a single version, it could have gotten closer, so it's by no means unimaginable that Rise could do it if the switch factor kicks in.

Rise doesn't get double dipping but it gets the home console fanbase as well, singular versions would have at least hit 6m they were already knocking on the 5m mark with the frequent releases. It's not really Switch factor that's needed here just Capcom's own handling.

But isn't being able to appeal to both home console and handheld gamers part of the "Switch factor"?

Also while I'm not an expert on the subject I'm not sure it makes sense to make that clear-cut a division between home console and handheld MH fans, especially since the series mostly went full handheld between Tri and World which was almost a decade. There are obviously going to be some who stick with one or the other, but my assumption would be that the majority of fans are into both. Not denying that it's an advantage though, I'm just not sure how big of an advantage.



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