If you're referring to third-party support not being killed in this initial period of PS5 and Xbox Series, you're right. And people seriously pushing that idea were supporting a ridiculous notion. And at this point, Switch doesn't even need significant third-party support anyway to keep selling (indies, AAA or otherwise). It ultimately rides or dies on first-party support.
But I do think some of the higher spec third-party support from Switch is going to die off completely quite soon. That is unless Nintendo release a mid-gen refresh that lets some third-party games only run on the new model. Microsoft and Sony didn't pull that approach, but Nintendo did with the DSi and New 3DS.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







