Honestly I'm not sure how meaningful other game comarisons are here.
We can't compare this massive open world game to hellblade (Far more linear and few assets)
We can't compare it to Yoshi (which aside from scale differences was also built for the ground up with Switch GPU/CPU targets)
Even Witcher 3 doesn't make a perfect comparison, both for engine reasons and the fact that a first person camera exposes a lot assets more than a distant 3rd party. I also think the density of unique textures & geometry is often above Witcher 3.
Definitely this could have spent more time in the kitchen, but at some point you have to ask yourself is even worth it, both from a cost standpoint but also an experience one? And for those saying a Switch Pro is the solution, that doesn't really help the devs who now just have 2 underpowered systems to port to. Switch 2 (Nov 2021) is the answer ;)







