The_Liquid_Laser said:
That is some decent reasoning there, but when the Atari launched the US population was closer to 200m. But the range sounds about right 10m - 30m. |
I am not sure tarriffs are that important. Sure, they have in critical price points an influence. But more important is wealth distribution compared to the prices (tarriffs and all included). Mostly it also aren't the tarriffs as much as console (especiall Nintendo ones) aren't launched in all countries, so the ones available are imported that adds heavily to the price. As Switch is launched officially and is also produced in China I don't expect too hefty of price drives here. More importantly the relatively wealthy population of coastal cities cna probably cough up some more money if they want to play the device.
The bigger hindrance in my opinion is the chinese regulation on games. As games there has to fulfill many requirements and have to officially approved (by the way: as this is true for movie and series too this lead to differences in production of korean drama that also targets china, as it must be approved beforehand these series are produced completely beforehand instead of while the show is running). This probably means that the big amount of Indies can't come over (because nobody can handle this much), only selected games of big publishers. If that includes Nintendo evergreens though, I don't worry too much.