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Kyuu said:
Mnementh said:

I'm not hating your guts because you said it was bad, it is because you kept this reinforcing with some silly notion good initial sellers have bigger drop-offs. I'm not in the boat saying Wolfenstein on Switch does great, if you look through my posts I state even, that it is more astounding that Bethesda brings Eternal Doom and considers Rage for Switch, although Doom and Wolfenstein both show, that the Switch has a comparatively small userbase for shooters (at least these shooters). But the second week drop-off is pretty regular, it follows the same curve as the versions on other platforms, so the initial weaker sales probably translate to similar weaker sales lifetime. It does not have a more extreme drop-off. This is what I showed, and what is releveant. If you misunderstood my posts to defending the sales overall, no they aren't. And as you can see, I also spoke in my initial answer to your post also against the classification of the hold as "great". But it is not bad or horrible either. It is the normal sales-curve. And that's what I argued, not inventing some scenario to paint the Wolfenstein sales as good.

If I want to show better sellers on Switch, I can easily point towards platformers, which generally seem to do a lot better than shooters on Switch (well the two shooter examples we have at least, as Doom and Wolfenstein are it).

Then we were arguing different things. My intentions were crystal clear, but you decided to make a big deal out of such a trivial detail simply because you don't agree with how I view the market (The shit you're attacking me for are excuses to take your frustration out on me, your retaliation is disproportionate to my little "crime") PS4 and X1 have no equivalent to Wolfenstein Switch situation (32k FW for a great game) it's totally normal to assume that a good word of mouth will help sustaining legs better than a third party game with a big opening, so a 53% drop is not really a great hold in that sense. I'm not obliged to share your extremely low expectations of the game's performance. I will apologize though for possibly lumping your stance with xMetroid's implication.

Yes.. platformers, side scrollers, 2D games, indies, among other genres/styles seem to do quite well on Switch. I expressed that on your very thread:

http://gamrconnect.vgchartz.com/post.php?id=8831009
"This doesn't negate that multiple genres or sub-genres tend to perform better on Switch. Like indies in general, platformers, kart racers, party and family oriented games, and potentially even core fighting games (due to massively declining on traditional consoles) to name a few."


But you forgot I wrote that.. because I'm the villain and you ought to do your job as part of the Nintendo-Defense-Force. I'll be sure to completely avoid you from her on out and hope you'll ignore me as well. I don't appreciate spending the little time I have here being vilified for stupid crap like this.

Yeah, sure Nintendo Defense Force. Do you have more silly stuff to say?

This had nothing to do with Nintendo. You claimed that the second-week drop-off has to do with the size of initial sales. A claim you never substantiated with data. Instead I brought data that showed your claim is wrong. Also I comparing the drop-off with the one of the SAME GAME on different platforms, which apparently is wrong. Because basically: you are right, and if the reality shows something different, than obviously it is the conspiracy of rabid Nintendo-fanboys.

Whatever, seems you're not able to lead a meaningful discussion.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025 

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