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Xxain said:
psychicscubadiver said:

I don't think that developers think in those terms. I know they do. Developers are aware of sub-genres and distinct features/styles that can harm or increase sales. Look for example at the rise of features similar to Dark Souls in other games since the success and acclaim of that series. Or the creation of party fighting games after the rise of Super Smash Bros, which created that sub-genre of fighting games. Or the multitude of battle royale style games after all the attention PUBG got.

Or just talk to an actual developer. They pay attention to what is trending and what elements of a game appear to make it successful so they can suit their games to the market.

As to the second bolded section, that may or may not be true. One could argue that if FFXV underperformed that the company would be too damaged financially to take a risk on a new IP like Octopath. But on the other hand, Octopath is much lower budget and in the light of an underperforming big budget game like FFXV Square-Enix might choose to focus on multiple low budget titles to reduce the risk of a single big game flopping again.

On the third hand if you mean had FFXV flopped completely, Square-Enix could have gone bankrupt and we'd get no new games from them ever... well, that's possible, but you shouldn't support games you don't like in the hope that the company will produce something you do like sometime in the future.

You are not being to asked support something that you do not like. I don't know why that keeps popping up in this discussion. You are being asked to understand the importance of something that you do not like. Game profits are not trapped in some self contained box; Action RPG profits do not only go more Action RPG's, and classic RPG profits do not only to more classic RPG's (another in a long list of fan misconceptions) funds from games like FFXV, Nier, and KH3 fund multiple other games in different genres. You may like not FFXV/Nier/KH/Mana/Type 0.....fine......but know that their success paves way for more games like Octo. That is the idea here. 

As I said, it's basically the same with Tomb Raider, Deus Ex and Just Cause. FFXV-success doesn't help greenlight an Octo-style game, and Octopath-success doesn't help greenlight a FF-like game. But for the financial bottom line every game is important, not just RPGs. I said that before, but you ignored it. That's the point irritating me.



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