GoOnKid said:
Have you read the story behind the port of the Crash N Sane Trilogy on Switch? It was just one single developer testing out the first level on the Switch hardware out of curiosity. He saw that it worked and it took him very little effort. Then he showed that to his superiors and the port was greenlighted. So what can we learn from this? We see how Activisions' management never considered this port in the first place. The management never even thought about checking if it was possible at all. They straight up ignored a new rising system which had a strong entry into the market and hosts an audience which is known to enjoy platformers. So how do you call a decision like that? Exactly, it's dumb. |
And that will be more common than people here seem to think. After all management are people, and they more often than not decide based on their gut. Some may say: but they need to make the best decisions or management will be swapped. But that's not true. All they need is to make decision that are good enough. It doesn't matter if there were theoretically better options, as long as the chosen options works out well enough. Only if the decision turn out to be catastrophic the management jobs are in real danger. So managers care about the big decisions. Some small projects with small costs and small profits rarely matter.