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DonFerrari said:

Selling less than on another platform obviously turn it in less successful, but I rarely see it used as argument. It is mostly it sold so low that the port was meaningless, and that isn't selling a little less than PS4 or X1 but considerably less.

And devs aren't dumb. So we pretty much know also that if a port can be made and turn profit they will more likely do than not. So this should also debunk any theory of conspiracy that a port isn't on Switch because devs are dumb or hate Nintendo.

That alone isn't enough. A dev has only so much resources and has to decide which projects the resources are used for. A port to Switch can be prioritized low, even if it is profitable (which is most likely for most of the ports).

Also I don't see where you take your assumption Switch sell considerably less than XBox One. I showed here already, that existing multiplats sell about as well on Switch as on Xbox One (17 sell better on Switch, 15 better on XB1): http://gamrconnect.vgchartz.com/post.php?id=8833537



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