| Wyrdness said:
PSP was successful due to factors like piracy though the biggest killer app for PSP wasn't any game it was home brew which is why software sales in the west were dreadful as people would rip games put them on memsticks and sell them on ebay with the homebrew software, PS1 games like FF7 were running on PSP years before any official announcement and release. In the end it wasn't competing on its own merits but an exploit people were using this is a big reason Vita fell off so hard because Vita ended up having the same problems competing only this time the was no homebrew scene to save it |
I doubt the impact of piracy on PSPs success. According to VGC, PSP sits at currently 292 million sold games and 81 million sold units. That are 3.6 games per unit. PS Vita is at 61 million sold games and 15.7 million sold unit, making it 3.9 games per console. So Vita has not much higher attach rate than PSP, despite PSP being hackable. Homebrew is always a thing for a minority.







