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KBG29 said:
Too soon. High quality VR needs to be 8K+ @ 120fps with visuals on par or better then current non VR games. Switch in 2020 will be around PS4 power in handheld mode.

I do agree that Nintendo will eventually make VR games, to great success as well, but it will be towards the end of the 2020's when PS4/XBO level graphics are easily achievable at 4K+ @ 120fps in the $300 - $400 price range. I think Nintendo can get away with slightly lower graphics and IQ than the rest, but it won't happen for a while.

This seems like an unnessarily high benchmark. Everyonce I know who has tried VR in its current form has been very impressed. Just like motion controls Its all about accessibility and experience, that pushes mainstream adoption. Technical perfection will come with later iterations. Seeing pixels isnt why people aren't buying into VR and hasnt stopped them from being blown away by novel experiences.

Switch's current graphical standards

 

 

at 120fps/1440p  for single screen VR (further away from your eyes) will  be enough for a mainstream breakthrough if it has the right experiences like Metroid VR, Mario Kart VR, Pokemon and of course fun/engaging custom made games ala Wii Sports.