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Kresnik said:
Mnementh said:
Strange decision about Vita and PC. They obviously have the technical part of the porting to another platform down and obviously the localization. They only had to put the localization-files into the ports. About an hour work if they implemented it badly.

Evidently the costs are significantly higher than that given the amount of times this has happened. This is about the 7th time Koei-Tecmo have skipped the Vita version of a game they're already localizing in the west. This year alone they've skipped Blue Reflection; Musou Stars and now this.

Bear in mind, they've also skipped Nobunaga's Ambition and Romance of the Three Kingdoms on Switch despite the platform being new; successful and the localization already done for PS4/PC/XB1. If it was as simple as "about an hour of work" they'd have done it for those games too.

Yeah, I forgot one thing: retail is some money and work. But at least digital should be possible with no major work.



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