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pokoko said:
SegataSanshiro said:

No real barriers to stop you. You can climb about anything you see and adds a big vertical aspect to the game. You can go straight to the final boss within the first 20 min of the game if you really want to. You really can go anywhere you see with little limitations. It's also a game because of the physics engine. If  you think it you can probably do it. Not a game mechanic the game tells you. Just because of the physics engine the game is only as limited as the players imagination. Many games say open world but Zelda is one of the very few in existence where you truly are free to do whatever you want.

So if I want to go east, I can just keep going forever?  Is it procedurally generated or something?

No, there is an end to it. But geography makes it really hard to reach that borders. I tried because I was nosy, and it was actually hard to get to the border. It is far outside. I was going through a sandstorm, that deactivates the map, I didn't try at the other sides.

In Horizon it seems not so hard to hit these walls and it is pretty near a settlement: https://www.youtube.com/watch?v=dWwI2KfP3sE

But basically: If Zelda had invisible walls at every step, would that change it how to look at Horizon?



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