Kai_Mao said:
I don't think it's really worse per say. I mean one of biggest reasons Fire Emblem Awakening and Fates are selling so well compared to their predecessors was the fact they made it accessible to gamers other than the hardcore audience. For me, and I'm sure for others, Fire Emblem was a series was interested in since Melee but never really got around to get into the games until Awakening. Sure the art style and the game play were great but to have casual mode put less pressure on me while playing FE for the first time, let alone a turn based strategy game. Mario has always been known for easy to play hard to master. Donkey Kong is still challenging even in his latest adventures. Mainline Pokemon games are already known to be for everyone (though they have been a tad easier to complete, though I personally don't mind). I've played a lot of Nintendo's recent games and they're not often dumbed down to me (I guess Skyward Sword took it a little too far but I enjoyed it nonetheless). I respect your opinion, but I disagree as well. I think they're still releasing excellent games that are just trying to see a broader audience. Core gamers are a smaller audience compared to the casual audience in general. If people here in this forum are complaining that Nintendo's core audience is dwindling (like 70+ million if you count the 3DS user base which is still Nintendo mind you), then just reaching out to the core isn't going to get it done. Of course a balance of core and casual audience is preferred. I don't know, I've played games for a long time and might just have a different perspective and experience from you. |
I think making FE a bit more accesible was a must. Awakening would have been the last FE ever made if it would have flopped.
---Member of the official Squeezol Fanclub---







