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VanceIX said:
KLXVER said:
VanceIX said:

Really? And how many of these 71 franchises are still relevant today? Pikmin, Animal Crossing, Xenoblade (not a Nintendo-created franchise), Splatoon (yet to be released), Nintendogs (kinda), and Tomodachi Life? Even counting Xenoblade (not a Nintendo-created franchise), only 6 out of 71 are considerably relevant today.

That's less than 10%. 


Well some of their franchises are 20-30 years old and still going strong. Some in that list are new games, so we dont know how much they will be supported. Its more than 6/71 from that list though.

I'm referring to their recent franchises since 2001, which is what the article mentioned. Nintendo (and a lot of other devs) tend to throw new stuff at the wall and hope it sticks. Nothing wrong with that, but let's not pretend that they lovingly nurture their franchises into poularity.

And the only other relevant new game that has a chance of a sequel that I see is Wonderful 101, which recieved lukewarm sales at best. There are only 5 new major franchises on the list on the 3DS/WiiU, and out of them only Tomodachi Life has seen considerable success (Splatoon is not out yet).

I just listed the 6 I felt were relevant. You might be able to include the Wii-series as well, but that's still 7 out of 71, which is less than 10% yet.

Although pretty new Dillon's Western, Denpa Men, Pushmo, the Tomodachi-IP already got sequels (Denpa Men was missed from the OP). Similarily OP is missing Art Academy that get's also new entries. Franchises like Brain Age may not be successful as they were, but they got sequels this gen. A not too small part of this list consists of titles in current gen, so they might get sequels later (I already named them if they got sequels): Ketzals corridors, W101, Hana Samurai and so on. Your 10% picture is flawed. Take IPs from GC , DS and Wii and look honestly for sequels on current gen to get a better picture.



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