| Soundwave said: I don't think the point of Titanfall is necessarily to have a huge week 1. I think a multiplayer shooter like that, especially a new one ... the goal is for it to be an "evergreen" title that spreads to new users through positive word of mouth. People forget, Call of Duty was something that built up gradually on the 360 before rocketing off to success. |
Until MS buys franchise exclusivity, TitanFall having gradual returns is a negative.
Because when TitanFall2 comes out Ms is gonna have trouble convicing EA for even timed exclusive DLC, if TitanFall doesn't move enough units.
By the way, I was under the impression that TitanFall + Halo has been moving units since launch...
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