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Buttons are not the problem. Smartphone games cater to a group of gamer, that only partially overlap with gamers on handheld consoles. Main point here is the price of games (not buttons). With 1$/€ per sale you cannot fund big budget. Yes, some games sell extraordinarily well, but that are exceptions, and you cannot plan that. the number of COD-gamers will not substantially increase on smartphones. So the revenue is smaller, hence the game-budgets are smaller for smartphones, leading to a different kind of games.

If companies can start to sell games at the Appstores for at least 20 $/€ (and I mean at sustainable numbers), then handheld consoles get into trouble.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025 

10 years greatest game event!

bets: [GTA6]